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WolverineSoft Studio Projects

This location was perfect for me to develop my skills, work with a team to create advanced structures, and enhance my leadership and management abilities.

01

Project Light - Prototype

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Project LIGHT Prototype was created by a 19-person team at the University of Michigan's WolverineSoft Studio, a student games studio undertaking semester long projects. It is an educational case study of Subset Game's FTL: Faster Than Light, and takes inspiration from its game mechanics as well as other games in the genre. Work on this project took place between May and August 2022. This prototype serves as the final deliverable of our first dev cycle in a 2-cycle project that will be completed in December 2022.

02

Subtension

Subtension was created by 40 people across two teams at the University of Michigan's WolverineSoft Studio, a student games studio undertaking semester long projects. It is an educational case study of Subset Game's FTL: Faster Than Light, and takes inspiration from its game mechanics as well as other games in the genre. Work on this project took place between May and December 2022. This project represents the studio's first 2-semester long project, the prototype produced by the Summer team can be found here: https://wolverinesoft-studio.itch.io/project-light-prototype

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03

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Curse of the Corsair

Curse of the Corsair was created by 36 people at the University of Michigan's WolverineSoft Studio, a student games studio undertaking semester long projects. It is an educational case study of Heart Machine's Hyper Light Drifter, and takes inspiration from its game mechanics as well as other games in the genre. Work on this project took place between January and April 2023.

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